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| Inspector (EditorWindow parentWindow) |
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void | OnGUI () |
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virtual void | OnNewItemSelected () |
| Occurs when selected source object.
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FieldInfo[] | fieldsInfo |
| Array with field of the selected item.
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string | escapeNamespace = "Doloro.AI." [get, set] |
| Namespace prefix that are skipping to reduce unnecessary regular naming parts.
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Rect | rect [get] |
| Rect of the
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bool | IsEventFiltered [get] |
| Is the inspector will be repaint during current UI event.
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EditorWindow | HostWindow [get] |
| Window instance hosting the inspector.
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PipelineMap | Source [get, set] |
| Source item.
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Brain | instance [get, set] |
| Current AI entity in edit mode.
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bool | IsEnoughDataToDraw [get] |
| Is the inspector has enough data to draw UI.
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Type | ExecutingType [get] |
| Type of the source script that executing at the inspector.
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bool | IsHitted [get] |
| True in case if las click was in bounds of the inspector.
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System.Action | NewSource |
| Occurs when selecting new source.
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The documentation for this class was generated from the following file:
- D:/Work/GitHub/DGDK22/Assets/Tauri Interactive/Doloro-GDK/Doloro-AI-Inspector/Editor/GUIElements/Inspector.cs