Extends StorageGUIElement or similar with Features.StorageLock related features.
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override void | ApplyGUIContentInternal () |
| Handler that calls when inspector changed its content and requesting loading to the GUI a new one related to relevant source. Content always not null . More...
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GameObject | LockIcon [get, set] |
| Object of icon that will be toggle to true in case if the storage locked.
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FeatureType | BondedFeature [get] |
| Buffer that holds currently bond feature.
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◆ ApplyGUIContentInternal()
Handler that calls when inspector changed its content and requesting loading to the GUI a new one related to relevant source. Content always not null
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AInspectorGUIElement.content property.
◆ OnFeatureModified() [1/2]
override void Doloro.InvetorySystem.UI.Extension.StorageLockGUIExtension.OnFeatureModified |
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Features.StorageLock |
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protected |
◆ OnFeatureModified() [2/2]
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protectedvirtualinherited |
Handler that calls when bonded feature has been modified and caused AEntityFeature.Modified event.
Using instead of sealed ApplyGUIContent handler.
- Parameters
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feature | Modified feature reference. |
The documentation for this class was generated from the following file:
- D:/Work/GitHub/DGDK22/Assets/Tauri Interactive/Doloro-GDK/Doloro-Inventory/Runtime/Scripts/Storages/GUI/Extensions/StorageLockGUIExtension.cs