Doloro GDK 22 .1.0 Beta
by Tauri Interactive
How to...

Cerate a project

  1. Select game object with added Brain component.
  2. Selected Create new in Behavior field.
  3. Set your DAIProject name that will be used for cloned instance.
  4. Press Confirm button.

After these actions you may find new AI project in the Assets folder in your project.

Clone a project

Warning
DAI project assets can't be cloned by simple Ctrl+C \ Ctrl+V. Such copy may cause critical reference integrity damage.
  1. Select DAIProject asset at the Project window in the Unity editor.
  2. In Inspector window will be displayed UI related to the AI project.
  3. Open Project clone processor section.
  4. (Optional)* Enter the name for the clone project into the Copy name field.
  5. Press Clone button.

Now you may find cloned project in the same directory as an origin one.

*If not selected will be cloned with a digit postfix in name.

Change using project

  1. Select game object with added Brain component.
  2. Using Behavior select DAIProject asset* using as source for the Brain.

Now the Brain instance will use new source project as runtime source.

*A project must be created before this operation. Read more: dai_core_ht_create

Rename a project

  1. Select DAIProject asset at the Project window in the Unity editor.
  2. In Inspector window will be displayed UI related to the AI project.
  3. Open Project RAW data section.
  4. Find Title field and set a new project name value.