Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Standardizes a flexible trigger system that allows collecting and filtering objects passing through a collider zone.
Primitive sensor can establish demanded physics environment. Detects the objects colliding with the child trigger zones.
Explore API: Doloro.Sensors.Sensor
Derived from the Sensor
class which implementation allows to filter detecting objects passing through only the ones who goes along with filter rules.
Explore API: Doloro.Sensors.FilteredSensor
The sensor derived from the FilteredSensor
. Not handles physics by itself, but following the events of another FilteredSensor
derived instance to make extra filtered collection along with filters result of the source.
Use to prevent extra colliders using. This sensor allows to use the same trigger zone any count of times.
Explore API: Doloro.Sensors.DependentFilteredSensor
Normal using supposed adding of list of specified filters over the depended sensor.
Sample hierarchy example: