Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Abstract class that implements bas AP I for patch instructions. Allows to extend patch features with external systems compatibility.
Recommended naming standard is: 'Function'+'PatchOrder'
Public Member Functions | |
abstract void | Patch (GameObject obj) |
Requesting patch execution for the certain object. More... | |
Public Attributes | |
ExecutionTime | executionTime = ExecutionTime.Awake |
Defines a time when order will be executed. | |
System.DateTime | assignationTime |
Time when path was assigned into patch queue. | |
Protected Member Functions | |
virtual void | Awake () |
Calling during initialization time instead of empty constructor. | |
virtual void | Start () |
Calling as the initialization finish. | |
Properties | |
virtual string | OrderKey [get] |
A key related to the order. Using into UI and searching algorithms. More... | |
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pure virtual |
Requesting patch execution for the certain object.
obj | Target object for patch. |
Implemented in Doloro.DataManagement.DynamicResources.Modules.PatchTool.Stanadard.AssetPropertiesRemovePatchOrder, and Doloro.DataManagement.DynamicResources.Modules.PatchTool.Stanadard.RemoveComponentPatchOrder.
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get |
A key related to the order. Using into UI and searching algorithms.
By default return the name of the class with single time removed "Order" and "Patch" words.