Doloro GDK 22 .1.0 Beta
by Tauri Interactive


Asset Properties System has extension of Patch Tool supplied with the Dynamic Resource Tools module. That allows you to modify already build resources at post-release stage.


At the moment the module has only 1 implemented patch order:

The order allows you to force defined AssetProperty instances to release from any IPropertiesProvider interface implementing component found on the same game object as the patch itself.

To configurate the patcher you need to:

  1. Add the component at the game object in hierarchy that will be patch destination.
  2. Define properties, including domains, in field Properties To Remove.
  3. Follow the regular patch build process offered by the Patch Tool.