Serialisable version of UnityEngine.Vector3 structure.
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| Vector3 (float x, float y, float z) |
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| Vector3 (UnityEngine.Vector3 vector) |
| Creates the instance using another as source. More...
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override string | ToString () |
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static double | Distance (UnityEngine.Vector3 p1, UnityEngine.Vector3 p2) |
| Computes distance between two points in 3D coordinates. More...
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static implicit | operator UnityEngine.Vector3 (Vector3 d) |
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static implicit | operator Vector3 (UnityEngine.Vector3 d) |
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static Vector3 | zero [get] |
| Returns (0, 0, 0) vector.
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static Vector3 | one [get] |
| Returns (1, 1, 1) vector.
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◆ Vector3()
Doloro.BaseTypes.Vector3.Vector3 |
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UnityEngine.Vector3 |
vector | ) |
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Creates the instance using another as source.
- Parameters
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vector | Instance use as values source. |
◆ Distance()
static double Doloro.BaseTypes.Vector3.Distance |
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UnityEngine.Vector3 |
p1, |
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UnityEngine.Vector3 |
p2 |
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) |
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static |
Computes distance between two points in 3D coordinates.
- Parameters
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p1 | Point XYZ coordinates. |
p2 | Point XYZ coordinates. |
- Returns
- Distance between points.
The documentation for this struct was generated from the following file:
- D:/Work/GitHub/DGDK22/Assets/Tauri Interactive/Doloro-GDK/Doloro-Data-Management/Runtime/Serialization Tools/Core/Types/Vector3.cs