Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Set the value to animator's property.
Public Types | |
enum | AnimatorPropertiesAvailableTypes { Int , Float , Bool } |
Enum that collect the list of types available to using as animator properties | |
Public Member Functions | |
override void | Init (Brain ai) |
Calling one time when AI initializing. More... | |
override Result | Pass (Brain ai) |
SEnding value to the animator. More... | |
virtual void | End (Brain ai) |
Occurs when action execution is ended. Calls each time the node got an explicit result as a Result.Success or Result.Fail More... | |
Public Attributes | |
string | animatorPropertieName = "" |
Name of property on animator. | |
string | valueVariableName = "" |
The name of variable that contains the value for animator property. Can be only of types: int, float, bool. | |
AnimatorPropertiesAvailableTypes | valueTypeDefenitionId |
if of field's type. | |
Properties | |
PipelineItem | self [get, set] |
Reference to node that contains this action. | |
virtual DataManagement.DynamicResources.Version | version [get] |
Source version. More... | |
virtual string | author [get] |
Source author. | |
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virtualinherited |
Occurs when action execution is ended. Calls each time the node got an explicit result as a Result.Success or Result.Fail
ai | Source AI entity. |
Reimplemented in Doloro.AI.Parallel, and Doloro.AI.LogicCoresRoot.
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virtual |
Calling one time when AI initializing.
Reimplemented from Doloro.AI.Action.
SEnding value to the animator.
ai | Source AI entity |
Implements Doloro.AI.Action.
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getinherited |
Source version.
Should be a constant value that defines what a version of relevant source is. Could be use for patching of the data according with version changes.