Doloro GDK 22 .1.0 Beta
by Tauri Interactive
Doloro.UIEngine2.Modules.RuntimeWorkspace.BondWindowFromResources Class Reference

Detailed Description

Looking for the Window among resources via the ResourcesManager.

The window must has DynamicResource component at the prefab.

Inheritance diagram for Doloro.UIEngine2.Modules.RuntimeWorkspace.BondWindowFromResources:
Collaboration diagram for Doloro.UIEngine2.Modules.RuntimeWorkspace.BondWindowFromResources:

Public Attributes

string bundle = null
 DynamicResource signature to search as a loading Window. More...
 

Protected Member Functions

virtual void Start ()
 Calling the window instance via the DynamicResourcesDatabase API.
 
virtual void OnDestroy ()
 Occurs before object destroy.
 
virtual void Call ()
 Looking for window among resources and calling it to the scene with attaching to defined workspace.
 

Properties

Window Instance [get, protected set]
 Reference to the created instance of the window.
 
string WorkspaceKey [get]
 The key of workspace layout that will be bond to the window instance. More...
 
string string key WindowSignature [get]
 
bool ForceRectFolowing [get]
 If true the will force the window to follow screen space of the layout rect.
 
RuntimeWorkspaceLayout BondLayout [get]
 Reference to operating layout.
 

Member Data Documentation

◆ bundle

string Doloro.UIEngine2.Modules.RuntimeWorkspace.BondWindowFromResources.bundle = null

DynamicResource signature to search as a loading Window.

Window resource bundle.

Property Documentation

◆ WorkspaceKey

string Doloro.UIEngine2.Modules.RuntimeWorkspace.BondWindowFromResources.WorkspaceKey
get

The key of workspace layout that will be bond to the window instance.

See also
AWorkspaceProvider.WorkspaceKey

The documentation for this class was generated from the following file: