Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Classes | |
class | AClampedWorkspaceProvider |
Workspace provider clamped with size limits. More... | |
class | AFreespaceLayoutController |
Layout controller that allows to operate GUI element in free space. More... | |
class | AGUIElement |
Base class of all UI elements int Doloro UI Engine. More... | |
class | AGUIElementEditor |
Custom editor for the AGUIElement component. More... | |
class | AGUIField |
Base class for any GUI element with non static value. More... | |
class | AWindowLayoutController |
An abstract class that implement base background features for handling window layout. More... | |
class | AWorkspaceGUIElement |
GUI element that support workspace layout module. More... | |
class | AWorkspaceProvider |
GUI Element that provides workspace connection features. More... | |
class | Constants |
Collection of constant fields. More... | |
class | GridCollectionEditor |
Custom editor for the GridCollection component. More... | |
class | GUIInfo |
Meta component that describes short info related to the AGUIElement in abstract way. More... | |
interface | IClampedSizeLayout |
Declares properties required for layouts with a limited size values. More... | |
interface | IContentInspector |
Object that implement the interface should be operator of some external content of supportive type. More... | |
interface | IGUIConvertible |
Declares members expected to provide objects conversation form data source to GUI scope ad backward. More... | |
class | InputManager |
Manager that filtering input by axises to prevent smooth user-friendly experience. More... | |
class | InputManagerEditor |
Custom editor for the InputManager component. More... | |
interface | IWindowRuntimeRegisterEntry |
Declares members for classes that could be part of complex multi-layer windows register. More... | |
class | PointerHandler |
Implements UI events related to the mouse pointer at the GUIElement related game object. More... | |
class | PointerHandlerEditor |
Custom editor for the PointerHandler component. More... | |
class | RectTransformExtensions |
Provides API extension for the RectTransform class. More... | |
class | VirtualHierarchyLinker |
A static handler that gathers standalone AWorkspaceProvider hierarchies bonded in chain to a single virtual one. More... | |
class | Window |
The base class that implements core window features and processes. More... | |
class | WindowDragController |
Provides free-space drag for Window related instance. More... | |
class | WindowResizeController |
Component that provides handling features for resizing of the Window by using its edges or corners. More... | |
class | WindowStateController |
Handles control panel with window state managing elements. More... | |
class | WindowUIController |
The controller of window that bonds to the Window back-end logic. More... | |
class | WindowUIControllerEditor |
Custom editor for the WindowUIController component. More... | |
class | WorkspaceLayout |
Provides API for handling layout features. Contains meta-data and runtime data about workspace layout and its dependencies. More... | |
Enumerations | |
enum | WindowStateOptions { Undefined , Closed , Hidden , Active } |
Defines current status of the window in the system. More... | |
enum | BackgroundTaskCallModeOptions { Always , IfHidden } |
Defines behavior of background tasks call. More... | |
Defines behavior of background tasks call.
Enumerator | |
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Always | The Window.OnBackground will called each frame before AGUIElement.OnElementGUI call. |
IfHidden | The Window.OnBackground will called only if the window has Window.WindowState as WindowStateOptions.Hidden. |