Doloro GDK 22 .1.0 Beta
by Tauri Interactive
Doloro.UIEngine2.PointerHandler Class Reference

Detailed Description

Implements UI events related to the mouse pointer at the GUIElement related game object.

Use to get click events from any not UI without implemented button-like features.

Inheritance diagram for Doloro.UIEngine2.PointerHandler:
Collaboration diagram for Doloro.UIEngine2.PointerHandler:

Public Member Functions

void OnPointerUp (PointerEventData eventData)
 Simulates event of pointer up state. More...
 
void OnPointerEnter (PointerEventData eventData)
 Simulates event of pointer enter state. More...
 
void OnPointerExit (PointerEventData eventData)
 Simulates event of pointer exit state. More...
 
void OnPointerDown (PointerEventData eventData)
 Simulates event of pointer down state. More...
 

Properties

PointerEventData LastEvent [get]
 Event handled at the last time.
 

Events

static System.Action< PointerHandlerGlobalPointerDown
 Occurs when home of the pointer handler detected pointer down event.
 
static System.Action< PointerHandlerGlobalPointerUp
 Occurs when home of the pointer handler detected pointer up event.
 
static System.Action< PointerHandlerGlobalPointerEnter
 Occurs when home of the pointer handler detected pointer enter event.
 
static System.Action< PointerHandlerGlobalPointerExit
 Occurs when home of the pointer handler detected pointer exit event.
 
System.Action< PointerHandlerPointerDown
 Occurs when pointer pressed down above the binded graphics.
 
System.Action< PointerHandlerPinterUp
 Occurs when pointer released above the binded graphics.
 
System.Action< PointerHandlerPointerEnter
 Occurs when pointer entering the rect of the binded graphics.
 
System.Action< PointerHandlerPointerExit
 Occurs when pointer exits the rect of the binded graphics.
 

Member Function Documentation

◆ OnPointerDown()

void Doloro.UIEngine2.PointerHandler.OnPointerDown ( PointerEventData  eventData)

Simulates event of pointer down state.

Parameters
eventData

◆ OnPointerEnter()

void Doloro.UIEngine2.PointerHandler.OnPointerEnter ( PointerEventData  eventData)

Simulates event of pointer enter state.

Parameters
eventData

◆ OnPointerExit()

void Doloro.UIEngine2.PointerHandler.OnPointerExit ( PointerEventData  eventData)

Simulates event of pointer exit state.

Parameters
eventData

◆ OnPointerUp()

void Doloro.UIEngine2.PointerHandler.OnPointerUp ( PointerEventData  eventData)

Simulates event of pointer up state.

Parameters
eventData

The documentation for this class was generated from the following file: