Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Main idea of the tool provides you with possibility to split up a resource on several parts and distribute them via AssetBundle packages.
That may be very useful in several cases:
When you are using DynamicResource
objects via the Dynamic Resources Database you no need to worry about merging process.
The system will handle it in automatically way during resources loading.
You aren't limited with pre-integrated DynamicResource
instances merging option.
You may use supplied interfaces and tool's API to handle any object the same way.
The only difference is that you'll need to handle process manually or implement a custom loader integrating with Asset Bundles Tools.
To become a mergeable, an object must implement IMergeableResource
interface.
The implementation must define merge behavior related to the merging objects.
To call a begin process for certain objects you may:
MergeTo
method on source IMergeableResource
object.MergingAPI
options in case if applicable to handle complex behaviors in encapsulated way.See also: