Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Module that simplifies work with AssetBundles.
AResourceLoadingBehavior
implementations.See also: Doloro.DataManagement.AssetBundlesTools.AResourceLoadingBehavior
AssetBundlesLoader
is a component that handles AssetBundle packages loading during game runtime.
See also:
One of the main features of the Loader is providing you with the way to handle found resources with a custom logic by using the AResourceLoadingBehavior
extension over the component.
AssetBundlesLoader
instance manually to be executed.See also:
Explore API:
Now the resource is ready to be included to asset bundles build.
Doloro GDK/Build assets bundles
menu item.Entire bundles related resources found in the project will be assembled in bundles and located at the destination folder.
Doloro GDK/Assets Bundles Loader
list element.Bundles will be loaded during Awake of the Assets Bundles Loader
component.
Resources loaded from the bundles available by the Resource.Load
methods or any alternative way provided by Unity engine.
We are recommending you to take a closer look on the Dynamic Resource Tools. Using this module you will reach much more flexible management of the resources and avoid them manual loading.
AssetBundlesLoader
is a singleton component. As soon as it has been added to the scene you can access it via AssetBundlesLoader.Active
property.
The component provides you with events to and tracking data. Explore API of following classes to find what you are looking for: