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Doloro GDK 22 .1.0 Beta
by Tauri Interactive
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Module that simplifies work with AssetBundles.
AResourceLoadingBehavior implementations.See also: Doloro.DataManagement.AssetBundlesTools.AResourceLoadingBehavior
AssetBundlesLoader is a component that handles AssetBundle packages loading during game runtime.
See also:
One of the main features of the Loader is providing you with the way to handle found resources with a custom logic by using the AResourceLoadingBehavior extension over the component.
AssetBundlesLoader instance manually to be executed.See also:
Explore API:
Now the resource is ready to be included to asset bundles build.
Doloro GDK/Build assets bundles menu item.Entire bundles related resources found in the project will be assembled in bundles and located at the destination folder.
Doloro GDK/Assets Bundles Loader list element.Bundles will be loaded during Awake of the Assets Bundles Loader component.
Resources loaded from the bundles available by the Resource.Load methods or any alternative way provided by Unity engine.
We are recommending you to take a closer look on the Dynamic Resource Tools. Using this module you will reach much more flexible management of the resources and avoid them manual loading.
AssetBundlesLoader is a singleton component. As soon as it has been added to the scene you can access it via AssetBundlesLoader.Active property.
The component provides you with events to and tracking data. Explore API of following classes to find what you are looking for: